Karl Materdae Age:
Celestic Town/SinnohMilitary Faction:
Air Force Extra items:
A flask with "Fighter by Day, Lover by night, Drunkard by choice" carved into it, a fancy scarf.
Left Sleeve: [link]Round 4
: After getting his squad torn to shreds at Undella, experiencing close-combat for the first time, and being taken prisoner in johto, Karl's confidence is a little shaken. He's starting to think he might have gotten in over his head with this war, and though he'd never admit it, he was glad to see most of his old squad and pokemon were still around. Personality:
Most people would describe him as mean as a rabid Feraligatr, and that's the way he prefers it. He’s generally suspicious of people, assuming they’re all jerks or incompetent and distrustful of pokemon, assuming they all want to eat him. Despite this, he’s usually the first to pick a fight, and it’s usually over something small and insignificant. Like a lack of proper drinks.
He’s impulsive and angry. It's not a good combination, and it's what kept him chronically unemployed for years. Never mention to him how much like his father he turned out. That’s another thing Karl tends to punch people for.
Surprisingly, Karl is a friendly drunk and loves to show off. Which is how he ends up being the guinea pig for everyone else’s bar bets (As in; “There’s no way a normal human can fight a luxray in hand to hand combat!” “Oh yeah? Karl, come here and let’s prove him wrong!”). Backstory:
Karl's dad was a soldier in the Great War, and a pretty decent one too. He wasn't too good at much else though, and when the war ended he found himself at a loss for what to do. After too much fighting at work, too much drinking and just too much of normal civilization, he got tired of it and moved with Karl's mother to the outskirts of Celestic Town.
Money wasn't any easier to come by out there either, but at least with so many wild pokemon around there was always something to fight. Karl’s dad made a meager living off hunting and trapping this way, while his mother farmed the small amount of land they had.
When he wasn't hunting, Karl’s father ran his family like a military unit. Not the efficient, ready-to-do-anything kind, but the terrified-of-the-general-always-there-take-verbal-abuse-and-play-dodgebottle kind.
Karl left home as soon as he could, taking with him his father's souvenir’s from his days in the army. He pawned those off to buy his ticket to Kanto and never once looked back. He was going to be better then his family, prove everyone wrong and make it big in the world. Or so he planned. Turned out he was a lot more like his father then he wanted to admit, and could never hold down a job for very long. He spent years going from town to town, trying to find work before realizing that the only thing he knew how to do was survive in a military environment.
Along the way, he a few adventures, though most of them he was too drunk to remember, and the rest of them he wishes he couldn’t.
Spending a lot of time on the road, and growing up deep in the mountains, he’s had more then a few bad encounters with pokemon. Which is probably why Karl chose the most harmless looking pokemon of the bunch (they tried to give him a starly, but he took one look at the mad-bird stare in it’s eyes and said no way). He mostly regards Zotz as an annoyance and wishes guns were still working. He’s got a sneaking suspicion that the guns ARE still working, and he’ll be shot down as soon as they send him up in the flying metal death box with nothing but a stupid bat to protect him. Pokemon:Zotz |Golbat|Naive|Inner Focus|Male:
Zotz is strangely happy-go-lucky, and relaxed despite being a soldier in a war. He's got people that feed him, and he's got this nice warm human to sleep on. It's a pretty good life, except for occasionally being thrown into battle with other pokemon.
Despite having evolved Zotz still thinks of himself as a very small pokemon. He's not used to having to kill his food (as zubat usually only drain a small amount of blood from their victims), and in his mind, he's still a prey animal. So he really doesn't like having to go up against much larger things like birds and snakes in aerial fights. Zotz still thinks they're going to eat him after all. He prefers to avoid fighting at all, but since that's not really an option, he'll annoy and confuse his opponents, going in for physical attacks only if it's necessary.
Though Zotz doesn't exactly get along with the rest of his team mates, he at least recognizes them, and the other kanto pokemon as a strange sort of giant bat colony, and will try to help them if sees them in trouble.
A bit of a kleptomaniac. Since he's gotten bigger, he's moved up to stealing bigger things, like bottles, books and smaller pokemon. Whiskey |Swoobat|Rash nature|Unaware|Female
No where near as laid back as Zotz. She knows exactly what's going on, and she is not happy about being someone's gun
It was probably a bad idea for the R&D guys to test out new those new "move teaching machines" on her. Now that she can electrocute things as well as slicing them apart with air slash, and headbutting things into oblivion, she's gone a little power mad. She'll happily attack anything, even if it's much bigger then her.
Zotz is her favorite punching bag.
Whiskey isn't very good at communicating psychically, mostly just sending out waves of strong emotion. So the only thing most people can get out of her is a long string of 'HatehatehatehateHATEHATEhate".
Absolutely terrified of dark types though.Bailey |Mightyena|Timid|Intimidate|MaleMISSING IN ACTION
Small, even for a male mightyena, Bailey probably would have been the lowest ranking member of his pack. Now, stuck in this new strange pack of mixed species, he's completely unsure of his place. So he's opted for his usual method of cringing and cowering from everything until he figures out who he outranks.
Will ignore all orders to run from a fight. If he can't escape, he intimidates and bluffs and roars as best he can...and then runs away again. He really, really wishes he were still a poochyena. It was so much easier to escape then.
His only job during missions is to sit in the cockpit and keep psychics out. Usually has to be strapped in though because he flips out if the weather gets too rough, there's too many loud noises or if he just hasn't had a panic attack recently.Guiratinness (AKA "Captain")|Druddigon|Adamant|Female
Stolen from an abusive trainer, she and Karl have an..unconventional partnership. Mostly Karl doesn't try to train her or boss her around, and she doesn't try to eat him. One of the smartest pokemon on the team, she is perfectly aware of what's going on, and the consequences should she try to escape, or kill someone that happens to be wearing the wrong colors. So she mostly just keeps to herself, and tries to stay alive to see the end of the war.
Whiskey has become Captain's fangirl, and can often be found trying to goad Captain into a fight. Captain just ignores her. Absinthe |Spinarak|Lonely|Female
Youngest of Karl's pokemon, but also the most highly trained. Trained to perform mid-air repairs on planes using her webbing, she's disciplined and loyal to whoever she see's as her commanding officer. Since she was born in a lab, and raised in a military environment, she is sort of socially awkward around wild-born pokemon, and often doesn't realize that most of these pokemon would consider her food. Upbeat and positive though, and can be seen running around the camp trying to make friends.
Often tries to talk telepathically to people, but usually ends up just giving people terrible headaches and spider-related nightmares